Dan Kenny Game Design
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Current Status #1

21/2/2018

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Hey Gamers and Game Makers!

This week's blog is somewhat of a recap of what has been going on over the last while. As you may already know, Hide The Body is currently out on Gamejolt and Itch.io. Hide The Body is also coming to Steam on the 28th of Feb too. This is a bit of a big deal for me on a personal level as it's going to be my first Steam release and I think Hide The Body is the perfect game for that. It's a game I'm very proud of and I feel it may entertain a lot more people that may not have seen it had it not come to Steam.
I'm giving a presentation on the subtractive game design used in the making of the game in the next couple of weeks. Once that talk is over, I'll take the slides and basically post that presentation here as a blog for those who may be interested in reading about it. As for life as a mature college student, it's kind of crazy to think it but, I'm nearly finished year 1 already. With a little over a month to go, final exams are looming and project deadlines grow closer. I'm happy enough that I've somehow managed to not only balance college life and game dev but to actually consistently keep getting really good marks in college.

​On a education related note, I'm considering running some Game Design workshops over the summer. Exact details need to be sorted out but I'm hoping to do a two part workshop. The first part will teach the fundamentals of Game Design through table top games using pen and paper. The second part will continue on with those fundamentals but introduce coding in a very basic form. You'll wright an interactive text adventure using Java or C#. I'll post a blog specifically on this once I've sorted out details completely.

As for what's next. Now that Hide The Body is releasing on Steam at the end of the month, I have time to look at my next game. I do already have a game I've been wanting to make and I'm currently concepting and prototyping it. I hope to be able to dive into full production at the start of the summer. It'll be a while before I'll be sharing anything on it but fear not, there's something in the works. In the meantime I'll be managing the Steam release of Hide The Body and its updates. Busy times ahead!

Until next time!
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