Dan Kenny Game Design
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Current Status #2

3/5/2018

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Hey there, Gamers and Game Makers!

It's been a while since I've done a update blog on what I'm doing since Hide The Body released. Well, since Hide The Body released on Steam and other platforms, my time has been divided between providing updates and new content for the game as well as finishing off year 1 of college as a mature student.

Now that college is out of the way for the summer, I've more time to focus on the next project. The next two projects to be exact. I'm currently in pre-production on both and as a result, I can't say much about them right now. What I will say is that I'm very happy with the unique concepts of both. I think they'll be something quite interesting given time.

I mentioned some time back that I'm also writhing a book related to Game Dev. I've still been chipping away at this but as you can imagine, college takes up a lot of time. I aim to cover a lot more ground on this over the next few months. In relation to the teaching of Game Dev material, I'm considering creating an online course for an introduction to Game Design/Development. The idea being that it will be more accessible than workshops you would have to sign up to and travel to. It also would be more affordable for those interested in it.

The next tutorial series on the blog will kick off next week. This will be a basic tutorial on creating a platformer game in Unity 3D.

That about does it for updates. Until next time!

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