Hey there, Gamers and Game Makers!
This week, I'm going to be talking about the initial reactions to Hide The Body being a week after release. Hide The Body has gotten some really good feedback after release and it's really helped to shape some of the updates. There's already been two gameplay updates rolled out that have improved the game as a result of early feedback. The main thing I've noticed since releasing the game on Steam is the huge increase in traffic compared to other marketplaces. Steam has definitely put more eyes on the game than before. What's very interesting to see is the regions that most enjoy the game. For the first couple of days, China was ranking very high in terms of player base before the USA and Europe caught up in player base. The pros to the Steam release are increased visibility of the game, new fan base and more feedback. While the Steam release has been mostly good, there are downsides. The increase in emails from scammers asking for free keys is rather annoying and vetting legitimate reviewers from scammers is difficult and tedious. For those who find themselves in a similar situation, make sure you verify the source who is asking for keys. If it's a Youtuber, check that the email they used to contact you is the same that is linked to their channel. You could also ask them to verify this request by contacting you via a DM through Twitter using their official account. Most legitimate contacts won't mind doing this as they know you have to protect the keys from scammers and they will most likely be used to being vetted and may even have already provided a method of doing so based on past requests. You may get a lot of offers from sites asking you to also sell your game through their portal. Some of these are fine but some are scams also. Make sure you take great care when vetting these too. It's still very early days on Steam and I hope for it to grow even more. Either way it's been a huge benefit releasing on the platform. I'll do a follow up post possibly after a month where I'll go into more detail on figures and analytics of the game. Until next time! |
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April 2019
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