Dan Kenny Game Design
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My Goals For 2019

9/9/2018

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Hey there, Gamers and Game Makers!

I often talk about things I'm working on and things I plan on doing. While I have my own schedule of tasks and when I hope to complete them, I rarely put my long term goals out there for others to see. So, I thought it might be a good idea to post what I hope to achieve over the course of next year. This way, it might act as an extra motivation to stay on top of these goals.

#1 Reach Alpha/Early Beta On The New Game

The current game I'm working on is a much larger project than normal and as result is going to take some time. My main goal with the game over the next 12 months is to get it to a late alpha, maybe even very early beta stage.
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#2 Announce The Game

Actually getting to the point where there is enough of the game there to finally announce it is a major goal. It's difficult working on something for a long period of time and not being able to talk about it. So, all going to plan on the development of this game would mean I could actually announce it by the end of 2019! You guys can wait, right?
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#3 Make More Small Games!

Working on a long term game project tends to mean not releasing anything else in that time. That doesn't sit well with me for a couple of reasons. The main one being that if you don't work on something else, it can drain you creatively. I also have a bunch of small ideas that I think would make fun little games. So, I aim to take the occasional weekend to make some game jam style games in order to keep that creative energy going!
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#4 Read More

I've gotten back into a good habit of reading more and despite how busy I'm going to be over the next year, I'm hoping to maintain that habit and read a lot more books in the next 12 months.
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#5 Complete Year 2 Of College

One of the most obvious goals for me as a mature student going into the coming year is to come out the other end having successfully completed the second year of my computer science degree.
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Until next time!
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